I can’t wait for video games to have graphics as crisp and high-definition!īut the story is a mess. There were some funny and heartwarming scenes. Some of the fights-while too long-were exciting and action-packed and had cool special effects. The ‘wow’ factor is gone and all I see is an expensive cartoon. It’s arrogant and self-indulgent and I think the novelty that made that okay in the first film has worn off for audiences, or at least it has for me. And he’s being indulged by the studio with this massive SFX budget, the 3D, the IMAX format, the runtime. There’s an arrogance on display that I just find very off-putting. James Cameron is being indulgent here to excess. That’s the best way I can describe Way Of Water.If I were making the decisions at 20th Century and Disney, I would have made them cut an hour of this wildly indulgent film. The movie is too long! It’s an hour too long.It’s nice 3D and all, but it just doesn’t look right. I read that you get used to it after a few minutes but this is a bald-faced lie. You know the TruMotion “smoothing” you can do on your TV at home? That’s what it’s like. It’s too clear, too sharp and too fake-looking. Sure, the graphics in this video game are great but the story? Eh.There’s some uncanny valley stuff here, but mainly the Navi just look super fake compared to the humans, and the humans feel super out-of-place surrounded by Navi. When live-action characters (humans) enter the picture, which isn’t often, you’re reminded that you’re watching an expensive cartoon and it’s honestly a little jarring.
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